dnovotny
08-15-2003, 03:43 PM
I have a net render setup that I have working in a semi-cross platform environment. My PCs with Win2k work well, and chew through the frames I throw at them. The macs on the otherhand tend to crash out more often than not, but that isn't my big problem. What I am having a problem with is that I am having problems using the Net servers base texture folder instead of the individual texture folders in each project. I would prefer to do this, because I am rendering a long complex scene which uses several frame sequences derived from video as textures for a couple of objects. I have added the qualified network path of the tex folder on the server to the texture path in the file while I was working on it. If someone could help me to figure out what I am doing wrong here it would be a great help as it would save me over 10Gb of space on my server when I only have 2 jobs sitting there for rendering.
