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Kralle
08-15-2003, 08:45 AM
Its my first gun, done in Winsg3D, and also very simple.
the 2 horns are seppost to make it look futuristic.
I'd appreciate some help on how to make it look more futuristic. Ima CG newb, its done with Wings3D, i know textures would be great, tho i dunno how to texture yet. Tho any C&C would be great.

Kralle
08-15-2003, 08:48 AM
http://www.angelfire.com/dragon/rubensworld/Rifle.jpg

JDex
08-15-2003, 09:20 AM
Hey Kralle,

Lets see if we can start to give this thing some more definition.

Try selecting the edges that I've outlined here. after you select a few, go to Select>Store Selection. Then after you select a few more, store the selection again. This helps you out when you have to select a bunch of edges/faces/verts and you have a brain fart and accidently hit the spacebar.

http://www.endpointmedia.com/cgtalk/krallerifle1.jpg

After you have all the edges selected, right-click and select Hardness>Hard. Now selct you whole model in "object" mode and hit the "S" key twice. Then hit "shift-tab".

What do you think? I am sure it still needs some refinement, but you can see how this can improve your models (Yes?).

ntmonkey
08-15-2003, 09:21 AM
Brainstorm on the word "Futuristic"

IMO, fins makes me think of the Batmobile. :D

Futuristic:

Blinking lights, LCD display, vents, grooves, scope (but not the cylindrical ones), holder for shotgun shells.

Okay, just a few ideas I came up with.

Now a realistic critique. Buckle up.

Take your gun, imagine if it was real, or made of wood. Now hold it in your hands. The fat part, or butt of the gun, would usually rest on the shoulder right? Now if you rested that on your shoulder, now grab the trigger. You're whole hand would cover the distance from the trigger to the butt, and thus cramping the position of your hand in relation to your shoulder. Sawed-off shotguns have the barrels cut, not the stock and the butt. You're shortening the wrong thing. Make the butt a bit longer. Also, for a gun to be held comfortably, the butt is usually lower starting from the base of the barrel to the end of the butt. This is so the hand can grasp it like a pistol and not like a cattle prod.

Basically, imagine that you're designing a gun for an army of Space Marine Ninjas. How would you make it ergonomic, able to absorb the recoil, and be massively appealing so that everyone wants to buy one? Also, how do you load the gun? Do the shells go in from the top, bottom, sides? Will it have a strap for easy carrying? Will those cool-looking fins poke me in the eye when it kicks back? How do I aim with this thing? Maybe it has a laser sight? ( a little tube can work for this) What's the mechanism for loading a shell in the chamber (pump-style or lever, maybe automatic...but how)?

Take a look at some guns online and pay attention to the shapes of these weapons. They're designed that way for a purpose. Figure out why.

Let me know some of your thoughts on what you want this to be. Futuristic is a vague word. Reply, and I'll help you design this death gun. Also, check out UT2003 guns. Those are the epitome of futuristic.

peace,

Lu

Kralle
08-15-2003, 08:07 PM
Thanks,THIS really helped alot form both of you,
Ill be working on it for thre next littlw while. Update in a dayu or 2.

Kralle
08-15-2003, 10:19 PM
OK here,
this is just a small update from what ive been working on the past about 20 minutes.
this is still in its first form, not smoothend yet, its about 162 polys, so ya i think its alot better then the one above.

http://www.angelfire.com/dragon/rubensworld/Rifle160polys.jpg

heres the website ive sorta been working form of the base.

http://www.icefire-enterprises.com/TMElectric.html

You can C&C if you want, tho there is much to C&C about yet, heheh. Thanks for your help guys.

Goon
08-15-2003, 10:49 PM
The kind of rifle you are making is called a "bullpup" configuration.

A Google search with some more references (http://images.google.com/images?hl=en&lr=&ie=UTF-8&oe=UTF-8&q=rifle%2Bbullpup&sa=N&tab=wi)

What you are currently missing is the pistol grip type handle joined with the trigger. This would make it difficult to shoot. There is also the more traditional angled stock configuration but that probably wouldnt work to well for this type of design.

Also you modeling has widely varying proportions: compare the triggerguard to the magazine and the shoulder, uh, thingie. The trigger guard itself is an inconsistant width, and the gun either uses tiny bullets for a small but large handed man or you should fix that.

As to using wings3d, I dont do much non-organic stuff but investigate these tools if you havent already: flatten (faces menu), bevel (edges and vertexes), inset, bump, and lift (all in faces menu).
Already suggested were the hard/soft edges. A way you can use that for something like the barrel would be to make the square barrel round for better control. Make what will become the circular edges hard, so that when you smooth (only that selected area), the end remains flat and in place. This will make an octagonal tube. Not that it is not perfectly circular. Select in the inner and out edges of the four newly added segments and scale radially around the axis the gun is pointing along.

Kralle
08-15-2003, 10:57 PM
well the thing which looks like the handle is seppost to be the magazine, heh.
the triger is seppost to be like an old-school rifle, ill just call it. Like they have in the westerns, where they dont hanve a handle, but pretty much "lay" the gun into the hand.

But ill have to read thro your post couple of times to completly understand it, but thanks alot for the feedback.

ntmonkey
08-15-2003, 11:15 PM
Kralle,

Keep plugging away!

Lu

Goon
08-16-2003, 12:22 AM
Sorry I know what i said wasnt the clearest. heres another attempt:

create a square

scale it along the z-axis

select the two faces at either end and simultaneously inset the faces. they will be of the same proportion.

bridge the faces

now at both ends select the edges bordering the inside and the outside edges (the ones forming squares).

make these hard edges

now select the entire thing and smooth it. you now have a 8 sided cylinder

it will be rounder with flat capped ends.

but it is not perfectly round. smooth it out a couple more times and too see that. undo the extra smooths.

so edgeloop select (select->edgeloop) the 4 new edge segments (the ones at 45 degrees to the xy axis) and scale->radial z inwards to fix the distortion (do this with proxy-mode on (view->toggle proxy mode) so you can see the effect of your move). g to repeat as needed.


Hope thats clearer. Its nothing big, but since your just starting out it might help you get aquainted with the tools

DeathBrain
08-16-2003, 12:23 AM
Hi guys...Hi kralle....I just want to add some tips to Kralle :)

@Kralle : Your model is looks like a rifle
Here's some tips to tweaks your model :

Gun (Pistol)
http://www.geocities.com/zigaretos/gun1.txt

Semi Automatic Rifle
http://www.geocities.com/zigaretos/gun2.txt

I hope it helps :wavey:

Kralle
08-16-2003, 08:16 AM
Thanks, heheh,
well the reason i got the magazine in the back inbetween the trigger and the shoulder thingy is to give it a unique look, but ill try it out. :thumbsup:
Thanks for all the C&C, and Goon thanks for the simpler explination, lol *feels like a big newb* tho with the last paragraph:

so edgeloop select (select->edgeloop) the 4 new edge segments (the ones at 45 degrees to the xy axis) and scale->radial z inwards to fix the distortion (do this with proxy-mode on (view->toggle proxy mode) so you can see the effect of your move). g to repeat as needed.

I dont really understadn that, ill try the above tho. Thanks! :D

Kralle
08-16-2003, 09:29 PM
Update,
I made the front nice and round, THANKS goon for explaining how! :thumbsup: I think its starting to look like a real rifle, i my self cant wait till i think ive completed it. I might call it Draco Rifle or Dragon Rifle or something, haha.
we'll see, any C&C would be great, oh and i know the magazine looks wierd, i still have to work on that. but anyhting else?

http://www.angelfire.com/dragon/rubensworld/rifle2.jpg

Kralle
08-17-2003, 11:11 AM
hey,
well heres another update, i made the magazine look real now.
To me hte gun looks really wierd, but I dunno what to do, or how to fix it. I dont know but i cant think of anyway on how to improve it.
Please some mroe C&C would really help me.

Thanks

http://www.angelfire.com/dragon/rubensworld/rifle3.jpg

dur23
08-17-2003, 08:24 PM
Personally, I would suggest you stop making this gun. Go find some referance for some real-world guns, and make them first. Make a couple of them or until you have a good grasp of why guns are built the way they are. Then start making your own "futuristic" guns. But sketch them first...:scream:

GL

Kralle
08-17-2003, 08:35 PM
Originally posted by dur23
Personally, I would suggest you stop making this gun. Go find some referance for some real-world guns, and make them first. Make a couple of them or until you have a good grasp of why guns are built the way they are. Then start making your own "futuristic" guns. But sketch them first...:scream:

GL

hmk, well the thing is, I cant sketch very well, i can draw if i really try hard but i cant really scatch.. heh.
But I thought about it too, i guess your right i should first model real life guns to get teh acual concept, heheheh. :wip:

Ill leave this rifle a-side and work on a handgun, then a submachine gun first, I'll keep you guys updated! :wavey:

ntmonkey
08-17-2003, 10:41 PM
Kralle,

There's no shame in ditching a project and starting on another. I've done it a ton of times, and though it hurts sometimes, you'll find out that you learn the more you do. Even if you don't finish. Just out of curiosity, what real gun are you gonna model?

later,

Lu

Kralle
08-18-2003, 12:08 AM
Originally posted by ntmonkey
Kralle,

There's no shame in ditching a project and starting on another. I've done it a ton of times, and though it hurts sometimes, you'll find out that you learn the more you do. Even if you don't finish. Just out of curiosity, what real gun are you gonna model?

later,

Lu

not sure, any cool looking guns youd recommend?
Im gonna start with a simple hand gun, i know that the Desert Eagle is a pretty nice looking hand gun, 12 calliber i think.
I might just do a google search! :D

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