PDA

View Full Version : Big Indie Video Game Company needs skilled 3D Artists


Martist
10-28-2009, 09:45 AM
Action Game Company (33 Developers) In Need of more 3D Modelers, Rigging Artists, Texture Artist and Concept Artists.

Are you an artist (2D or 3D) who would love to see your work on conventions and PC screens around the world? Do you love building worlds or designing characters and then seeing them come to life? We would need Concept Artst which can draw realistic characters with an kinda comic style or GTA style ... and we are also looking for 3D Modelers good at low polygon modeling with deadlines !!!

If those thoughts appeal to the artist within you, we at MuellnerProductions (current name) would love to have you on our team. Read on to find out how you can be a part of the "next big thing" in gaming.

Who we are:
The studio was founded by a tight-knit group of friends, with the express purpose of creating fun, innovative and solid interactive experiences, with an emphasis on immersion and storytelling. Muellner Production (current name) is located in Austria, Vienna. You don't have to relocate !!! And we the 40 developers don't pay each other but we are currently working on the Iphone game version so money isn't far.

Marco Muellner - Creative Director, 3D Modeler
Dysgenic - Lead Environment Artist
Mariano Steiner - Lead Character Artist
Patrick - Environment Artist
RaineWoo - Concept Artist
John - Lead Prop Modeler
Razvan Stanciu - Lead Vehicle Modeler
Nishant - Sound Designer

And 25 other developers ... :-)

What we are doing:

About The GAME
It's a huge and emotional story. Expect a plenty of cruising around the 5 huge cities and expect a lot of shooting with the 24 wicked & customizable weapons in RL:TG. The genre is action and open-world. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large, open environment in which to move around. On foot, the player's character is capable of walking, running, swimming, climbing and jumping, as well as using weapons and basic hand-to-hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, helicopters, motorcycles, jets, jet skis and tanks. This video game offers a lot to do in the 5 cities with the sandbox-style. Please note: we are not going to model the 5 cities THAT huge. It's in a realistic size !

If you need infos about the story please dont hesitate we will tell you about the story !! It's just kinda dangerous publishing the story to non-developers...


How you can help:
We will send you a briefing and you model it with a deadline. If you are buy with other stuff then Deadlines can be changed .. etc.

PS: We are also interested in 3D Modelers which are good at Low polygon modeling. Here is a description what a modeler should watch out when modeling weapons:




If any of this sounds remotely interesting, please contact us using the following:

Please Note: Only contact us when you, have time to join our team, that means you have to be daily or weekly online at our forum. That means you have to be active and to work on the video game ... You dont need to spend 24hrs a day on this project. But we need to have active developers which are really interested in developing this video game ! And developers will get some deadlines. But the deadlines can be changeable http://conceptart.org/forums/images/ca_smilies/normal/;).gif



Website:
www.moddb.com/games/reallife-thegame (http://www.moddb.com/games/reallife-thegame)
www.reallifethegame.moonfruit.com (http://www.reallifethegame.moonfruit.com/)


You can email us at:
reallife@chello.at



When you contact us we can give a bit more information about the video game and we can show you 3D Models and current concepts and further discuss the ways you can help us make this dream reality. We already have tons of concepts and models but we still look for more developers which can help us making the trailer and finishing the video game.

mwgriffin
10-31-2009, 01:17 AM
Hmmm... sounds cool.

CGTalk Moderation
10-31-2009, 01:17 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.