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sinj81
10-28-2009, 04:06 AM
hi everbody

I hv a problem regarding the particle in 3d max .Below is my question

1st i wanna create a scene tat hv 1 model drop to the floor and spawn to many object, tis part i already create but after tat the object jump to a point 2gether LIKE WAT I SHOW IN THE IMAGE

1ST
http://i735.photobucket.com/albums/ww358/sinj81/concrete_wall_metal_holes_9300368.jpg
2ND
http://i735.photobucket.com/albums/ww358/sinj81/2-6.jpg

i already try to use speed icon to create tis but the end point is not going to 1 point.
somebody can help me ??

Thx

Glacierise
10-28-2009, 02:26 PM
You need write the initial positions in the particles' vector channel with a script, then use the find target op with the vector option enabled to bring them back. There are tutorials lying 'round.

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10-28-2009, 02:26 PM
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