VTeixeira
10-27-2009, 10:11 PM
Hello everyone,
I'm trying to create realistic within Maya for my master thesis animation project.
I've already taken a look at the DVD's from David, gnomon, and I'm studying right now the Maya fluids examples.
Based on the turbulent flame I'm having some nice results in shapes but the color and the detail are bothering me. Even if I increase the resolution or the shading quality I'm not having more detail.
I now that in compositing I can work a little bit more the fluid but what I'm I missing besides experience? Do I need more emitters and create more interaction?
In the turbulent flame there's no texture applied, his this one of the problems?
Sorry for so many questions.
I have this example that I'm trying to follow:
http://www.rsp.com.au/portfolio/flv/hp4Flv.htm
Thanks a lot for any type of help.
Cheers
I'm trying to create realistic within Maya for my master thesis animation project.
I've already taken a look at the DVD's from David, gnomon, and I'm studying right now the Maya fluids examples.
Based on the turbulent flame I'm having some nice results in shapes but the color and the detail are bothering me. Even if I increase the resolution or the shading quality I'm not having more detail.
I now that in compositing I can work a little bit more the fluid but what I'm I missing besides experience? Do I need more emitters and create more interaction?
In the turbulent flame there's no texture applied, his this one of the problems?
Sorry for so many questions.
I have this example that I'm trying to follow:
http://www.rsp.com.au/portfolio/flv/hp4Flv.htm
Thanks a lot for any type of help.
Cheers
