Profe55or
10-27-2009, 01:48 AM
Does anyone know of a script that will take instanced geometry from a particle emitter and turn those into a rigid body or nCloth?
I came across one that will turn instances into geometry. Then you can convert those into rigid bodies. But I wanted something that could use the velocity information of the particles. Any help is appreciated.
-Russell
I came across one that will turn instances into geometry. Then you can convert those into rigid bodies. But I wanted something that could use the velocity information of the particles. Any help is appreciated.
-Russell
