View Full Version : Where does Modo sit job wise?
Canadianboy 10-23-2009, 12:20 AM Hey guys. Just a question for the modo world. Is there a demand for Modo users? Its a fairly new app so I'm curious. Is it easy to find gigs and such?
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Seraca
10-23-2009, 01:22 AM
Well to Me MODO seems geared towards the small shop/ Freelancer.
which is fine as I am a Freelancer
lets face it.
Those with "big Dreams" of being
an 18 hours per shift wage slave in the "movie VFX
Field" Should Make sure they Know MAX or Maya.
Cheers
tingham
10-23-2009, 02:15 AM
Hey guys. Just a question for the modo world. Is there a demand for Modo users? Its a fairly new app so I'm curious. Is it easy to find gigs and such?
You want to focus on being great at whatever skill you have. More and more these days the question you're asking is really kind of like asking someone if the jobs for people that know how to use Sanford's vs. General's pencils are more prevalent.
stooch
10-23-2009, 06:27 AM
You want to focus on being great at whatever skill you have. More and more these days the question you're asking is really kind of like asking someone if the jobs for people that know how to use Sanford's vs. General's pencils are more prevalent.
if you are a designer that designs things on a small scale, ie little projects with beauty shots, you can get freelance gigs.
as far as pipeline jobs, i see modo used alot in conjunction with software like maya.
at the end of the day it doesnt reaslly matter what you use to model something, as long as its useable, thats all that matters. You can pretty much import any model into any software package these days.
leigh
10-23-2009, 10:58 AM
Those with "big Dreams" of being
an 18 hours per shift wage slave in the "movie VFX
Field"
And with that post, you can say goodbye to this site forever, Seraca. You've polluted this forum one too many times with this sort of ignorant conjecture. Congratulations.
:wavey:
MagnumCort
10-23-2009, 02:18 PM
I am kind of a one man show at a big corporartion. In my case, I basically got to tell them what I needed to to make the images they want. I use modo and Maya together pretty much everyday. I use modo for almost all of my modeling and texturing then I switch over to Maya for animation, or conversion to OpenFlight format for display in our realtime applications. Since almost all of my animation is mechanical animation, I am trying, slowing but surely, to move my animation activities over to modo, too. The renderer is just so beautiful and easy in modo.
Bottom line - I think that yes - in many cases there is a market for modo users, and it is a worthy tool for your tool belt. I like Tngham's analogy to Stanford vs. General pencils. More important than the software package you use is the knowledge of how to use them and your problem solving skills.
bisenberger
10-24-2009, 02:08 PM
Since almost all of my animation is mechanical animation, I am trying, slowing but surely, to move my animation activities over to modo, too. ManumCort.. Video 2: Rigging and Animation in the modo 401 Spotlight Training Video goes into some detail and would probably be useful to you.
... The renderer is just so beautiful and easy in modo. The renderer is amazing :thumbsup:
Canadianboy
10-25-2009, 06:03 PM
thanks guys! Yeah i wasn't talking about using modo in a pipeline or anything. Just freelance gigs/one man show type stuff.
Thanks again!
Martin Kay
10-26-2009, 09:54 AM
And with that post, you can say goodbye to this site forever, Seraca. You've polluted this forum one too many times with this sort of ignorant conjecture. Congratulations.
:wavey:
I don't see anything wrong with Seraca's post. Seems a reasonable point of view- it's his opinion, or are posters not allowed to exercise opinions here anymore?
davidgoerndt
10-26-2009, 04:33 PM
Modo is gaining in popularity in some of the big FX houses. A friend who works at PIXAR used Modo to model some of the characters in Wall-E. I use it as a good renderer in conjunction with Rhino at a small entertainment construction co.
runejw
10-26-2009, 09:48 PM
OT:
I don't see anything wrong with Seraca's post. Seems a reasonable point of view- it's his opinion, or are posters not allowed to exercise opinions here anymore?
+1
Seraca in his own way adds to the atmoshpere of the place like the varied people in any pub.
One might not necessarily like or agree with them, but it's part of the experience in a public place like this forum might be likened to.
(Also my interest piqued I looked through some of his posts, and didn't find posts that are clearly offensive or similar - unless I missed something...)
On topic:
Just a hobbyist myself, but from what I've picked up modo is used to produce commercials, print art, archviz, product viz etc. -> just have a look at the image gallery on the lux site.
I have an impression it is smaller companies who have adopted modo as their main application, but on the other hand it's feature set is probably gaining it entry as part of the toolset of a wider audience.
CaptainObvious
11-11-2009, 11:29 AM
Both of the studios I've worked in-house for use modo as their main modelling application.
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