PDA

View Full Version : Wakes and swells in XSI?


cOrnFEd
05-16-2002, 07:11 PM
Hi,

Me and my co-worker are currently working on an animated wakeboard shot, including a boat and a wakeboard... and a wakeboader of course :) We're wondering if there is/are a way(s) to make realistic wakes/swells in XSI? Areté has great tools for water animations such as wakes and swells... but it costs a little too much. Is it possible to achieve this in XSI in a somewhat easy way, or do we need some plugins?

btw: I'm using XSI 2.02 advanced.

best regards
janne

Gatsu
05-17-2002, 09:21 AM
Deform by Wave is a good start

You can also see here, there's an awesome ocean shader:

http://www.highend3d.com/xsi/shaders/

Lepo

CGTalk Moderation
01-13-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.