IronWarrior
10-22-2009, 05:25 AM
Okay, after having some fun with turbosmooth and hard surface modelling, I decided to try my hand at some character stuff. I just made Boba Fett's helmet, so I decided it would be convenient to make the rest of him, too! Here's a picture of him for anyone who doesn't know who Boba Fett is.
http://www.edandmari.com/starwars/images/BobaFett.jpg
Yeah he's badass.
Before I do this, however, I was wondering a few thingys...
- Since I don't plan to ever have my character wearing any other outfit than this, is there ANY point to making a base character (wearing nothing) and then modelling clothes over him? Seems like it would just create massive animating issues and isn't worth the trouble.
- I have minimal experience with normal maps, and I'm just learning ZBrush...but an important part of making this character would be making nice folds in his clothes. When I'm making the base mesh in 3ds Max, should I try to make the folds, then ZBrush over them to better define them, or just ignore the folds outright until sculpting? Any tutorials on doing this would be great too.
Anything else anyone wants to warn a noob character modeller (me) of before I go about this project would be great ;)
Thanks for any help!
http://www.edandmari.com/starwars/images/BobaFett.jpg
Yeah he's badass.
Before I do this, however, I was wondering a few thingys...
- Since I don't plan to ever have my character wearing any other outfit than this, is there ANY point to making a base character (wearing nothing) and then modelling clothes over him? Seems like it would just create massive animating issues and isn't worth the trouble.
- I have minimal experience with normal maps, and I'm just learning ZBrush...but an important part of making this character would be making nice folds in his clothes. When I'm making the base mesh in 3ds Max, should I try to make the folds, then ZBrush over them to better define them, or just ignore the folds outright until sculpting? Any tutorials on doing this would be great too.
Anything else anyone wants to warn a noob character modeller (me) of before I go about this project would be great ;)
Thanks for any help!
