malibubob
10-20-2009, 07:56 PM
is there a way to make a custom light out of a polygon that will affect the surface luminance node?
or even further, what if i made fire with particles and want the "light" from that fire to effect the surface luminance node...is that possible at all?
hope this makes sense
or even further, what if i made fire with particles and want the "light" from that fire to effect the surface luminance node...is that possible at all?
hope this makes sense
