PDA

View Full Version : Displacement to Normal Map


adam|zeliasz
10-19-2009, 05:16 PM
Is there an easy way to take a Displacement map and convert it to a Normal Map? I have a low polygon wall that I subdivided with the Tab key, and then displaced it to look like rock. I would like to take that displacement and convert it to a normal map. Any ideas how?

Thanks!

bisenberger
10-27-2009, 04:05 PM
Check out the link Creating your own Normal Map Paint on this page:

http://forums.luxology.com/discussion/topic.aspx?id=13124 :thumbsup:

CGTalk Moderation
10-27-2009, 04:05 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.