Jabroni
10-15-2009, 03:51 PM
I'm using 3Ds max and I'm trying to model this sofa:
http://www.kanyeuniversecity.com/client_images/kanyewest/3106_c54c75b0af4a58c686d52198177419f6.jpg
http://www.kanyeuniversecity.com/client_images/kanyewest/3164_a508c2ea204dcef52b76b3fa86bb685c.jpg
What do you suggest for modeling this?
The hardest part is getting the curve in the corner
I've tried a couple things:
Extruding polygons to make the general shape and then chamfering. Somehow it seems to screw up.
Making a box with a a lot of edges and then using subtract boolean with a extruded line that I drew following the form of the sofa. With this I can get one curve or the other, I can't get both.
Making a box with a a lot of edges then using soft selection to pull areas down.
Wasn't as smooth as needed and messed up on the sides.
If you could give me a new idea on how to do this or tell me how to get one of the ideas I had to work that would be awesome.
http://www.kanyeuniversecity.com/client_images/kanyewest/3106_c54c75b0af4a58c686d52198177419f6.jpg
http://www.kanyeuniversecity.com/client_images/kanyewest/3164_a508c2ea204dcef52b76b3fa86bb685c.jpg
What do you suggest for modeling this?
The hardest part is getting the curve in the corner
I've tried a couple things:
Extruding polygons to make the general shape and then chamfering. Somehow it seems to screw up.
Making a box with a a lot of edges and then using subtract boolean with a extruded line that I drew following the form of the sofa. With this I can get one curve or the other, I can't get both.
Making a box with a a lot of edges then using soft selection to pull areas down.
Wasn't as smooth as needed and messed up on the sides.
If you could give me a new idea on how to do this or tell me how to get one of the ideas I had to work that would be awesome.
