wakkamis
10-14-2009, 08:37 PM
I am using Max 2009 and while rigging up IK most tutorials have you use the IKHISolver.
I find that when I move the null around to test the IK chain the bones jitter their way into place. However if I use the IKLimb for a solver the bones are much more smooth in animating.
Am I missing a setting that will make the bones for the IKHISolver smooth out?
Thanks
:beer:
I find that when I move the null around to test the IK chain the bones jitter their way into place. However if I use the IKLimb for a solver the bones are much more smooth in animating.
Am I missing a setting that will make the bones for the IKHISolver smooth out?
Thanks
:beer:
