3rd Dimentia
08-13-2003, 06:25 AM
I'm playing with particle flow and can't think of a way to smoothly scale up particles over time. I've got some age tests that pass on to the next event which makes the particles bigger. But to get a smooth scaleup I'd have to have a stoopid number of events.
And while I'm on particle flow.... I can't seem to be able to get raytraced materials to be able to cast a raytraced shadow of the particles. Anyone got any ideas? When I assign a normal material, if works fine, just not with a raytraced material. It has falloff in the transparency so I should be getting nice edgey shadows.
And while I'm on particle flow.... I can't seem to be able to get raytraced materials to be able to cast a raytraced shadow of the particles. Anyone got any ideas? When I assign a normal material, if works fine, just not with a raytraced material. It has falloff in the transparency so I should be getting nice edgey shadows.
