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View Full Version : Modify stack order


coffeepenguin
08-13-2003, 12:46 AM
I'm animating a character that was made with editable pollys and have a morpher, skin, and meshsmooth modifier on it and was wondering which order would cause the least amount of problems while animating.

thorn3d
08-13-2003, 01:29 AM
My approach:

--
Meshsmooth
Morpher
Skin
Edit Poly
--

thorn

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