View Full Version : starting an BMW Z4
spaze 08-12-2003, 10:52 PM Hi guys,
Here is an temporary image of my WIP Z4. This is my first car modelisation.
Weels will be completely rebluit later and many things are still missing. Anyway comments are welcome to be sure i'm not heading in a wall
:surprised
http://www.spaze.org/graph/interfac/see-below.jpg
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spaze
08-14-2003, 05:05 PM
I made some evolution !
http://www.spaze.org/graph/interfac/see-below.jpg
spaze
08-16-2003, 07:45 PM
A new render !
I 'v troubles making the 'soft' top as i i've no pictures refferences :banghead:
http://www.spaze.org/graph/interfac/see-below.jpg
Adobe4Dummies
08-16-2003, 08:46 PM
its fantastic... nothing to complain about. :drool:
cougarpride
08-16-2003, 10:17 PM
The grills in between the headlights look off. Pretty good other than that. Keep it up man!
spaze
08-16-2003, 11:32 PM
Another point of view. I still miss the rear lights and other stuff !
Didn't though it would be such work. Hope it will be worth it :surprised
http://www.spaze.org/graph/interfac/see-below.jpg
karabo
08-17-2003, 08:30 AM
I started doing a model of this car but never finished it but it's a great car to model. First of all, your lights are off, you can see the problem in the picture I have attached. The area I have circled in blue just doesn't look right to me. The front grill area looks off to me too. Also, the z4 only has on exhaust pipe at the rear, not 2. I think the whole mesh needs some tweaking because it just seems like it's not quite right when compared to an actual z4.
spaze
08-17-2003, 03:58 PM
Thanks guys :wavey:
I already took in account some of your remarks.
I still have a lot of stuff to bluid.
Some new renders :
http://www.spaze.org/graph/interfac/see-below.jpg
spaze
08-18-2003, 06:15 PM
Hi, i just updated the pictures of my last post !
I've added the tires :p
Here is an wireframe view of the model :surprised
http://www.spaze.org/graph/interfac/see-below.jpg
spaze
09-02-2003, 06:38 PM
here is an update :p
I've skip it as i'm also trying to learn how to use FinalRender at the same Time.
I've found the good settings for the car paint yet ! and still have to model some more objects :banghead:
http://www.spaze.org/3d/calcul/cad/z4-039.jpg
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