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View Full Version : Something like softselect or dragnet in Maya?


Bahaya
05-16-2002, 05:41 AM
Hello!

I like poly modeling in Maya, but i miss the soft select tool like in Max or the drag net tool like in lightwave...cause they rock :buttrock: especially when i want to create various blendshapes for face expressions etc...

Where is it in Maya? How can i do? Or is there a script available?

Thanks a lot!

Mikkel Jans
05-16-2002, 07:20 AM
I relly never use Soft Selection but i think you can find the tool here:

Modify > Transformation Tools > Propartionals Modification Tool

Lyr
05-16-2002, 09:35 AM
THere's also the mirai magnet tool on highend, I highly suggest getting it.

Mikkel Jans
05-16-2002, 12:05 PM
What's the name of that tool?
I can't find it.

Lyr
05-16-2002, 04:29 PM
clay_dough.mel v1.5 Also learn to use artisan, it's great for dragnet type modelling as well.

Mikkel Jans
05-16-2002, 05:29 PM
hm i don't like it.
After the tool is used on a vertex i have to delete my history and then delete the curve it creates before i can work with the vertices again. It slow you down.

Lyr
05-16-2002, 05:43 PM
you can always adjust the workflow to better incorporate the magnets and speed things up. If you don't want to do that, well there is always sculpt poly's.

Bahaya
05-16-2002, 09:43 PM
Thanks for the tips!

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