View Full Version : anyone used SKY (envMapLight)??
08-12-2003, 07:09 PM
Anyone used envMaplight on Highend?
I'm getting results with ramps, fractals (or even anything else) mapped to the defuse channel of the envMapLight but when I put an image (jpg) in it renders completely muddy brown...
08-13-2003, 10:17 AM
OK I found this on question on Highend3d
I'm using the envmaplight plugin to light a scene. Generally, I'm pleased with the results but I'm finding that when I map the node's color to an image, I have to crank up the image's color offset so high that all of the color variation is washed out. If I don't crank up the offset, the image is WAY too dark. Cranking the offset gives wonderful even lighting but it takes out so much of the color variation that I might as well be using a flat color. Is there another way to adjust the node's brightness without messing witht the image?
01-15-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.