View Full Version : the Zero key
stallion151 08-12-2003, 01:08 PM does anyone know what the 0 key does?
i cant find what it does and when i go to the hotkey editor and try to find its location it gives me an error....
Error: Object not found: HfAttrSelect_Menu.
can't seem to find it in any of the manuals...
got me stumped.
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stallion151
08-12-2003, 01:46 PM
i have also searched all the hotkeys assigned and tried it in the MEL Command Line and still nuttin.
lowkey
08-12-2003, 02:33 PM
well, i don't see your point here and i think that there's nothing assigned to 0 by default.
i put 'wiresOnshaded' onto the 0 key for i toggle x-ray via the 9.
what's the problem? simply check your hotkey-setup and perform a query on 0.
:shrug:
stallion151
08-13-2003, 04:50 AM
if you read what i said i did that!
i know how to assign hotkeys, but for the 0 key by default it comes up with that with an error, and i want to know why its there and what for. there has to be some reason.
i can't find it in any of the help files or anywhre, thats my point.
misterdi
08-13-2003, 07:23 AM
0 should be assigned to PaintFurAttributesMarkingMenu by default.
When you paint Fur attributes you could switch between attributes using this marking menu.
stallion151
08-14-2003, 12:26 AM
yeh i've actually seen that on a mates computer, but at school and at home i get the error.
just want to know why its there by default.... :shrug: for me or others.
misterdi
08-14-2003, 05:25 AM
Might be you need fur module when you hit the button.
Is fur loaded in your system?.
stallion151
08-14-2003, 05:35 AM
thanks misterdi, that was exactly it.
just got me wondering, why there was default hotkey that was an error.
thanks
now i can sleep :p
stallion151
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