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allright
08-12-2003, 07:47 AM
It's ok?
http://210.51.181.218/ut/attach/2003/08/12/1498272-final-final-embed.jpg

:wavey:

jeremybirn
08-12-2003, 03:31 PM
Looks great! In pushing for the "radiosity" look, take a careful look at the corners, especially the walls meeting on the right side of the image, and see if you can make them look as if light is getting shared between the walls where they touch. Right now, the side wall seems to get lit very brightly at the corner, but none of that illumination bleeds onto the back wall next to it. An extra bounce light on the back wall, and darkening the side wall as it approaches the corner, could make those two walls look more "connected." The same issue needs to be addressed where the foreground ceiling meets the left wall; it would be great to see that light appear to "bounce" onto the wall right below the bright ceiling. It would be great if you could darken the inside edge of the patio doorway, where it is facing away from the sun, and get darker more concentrated contact shadows around where the table legs hit the floor, to really make that look like a solid connection, too. If you go back to finish up the modeling on the ceiling light fixtures maybe put a different texture map on the foreground ceiling - it would add variety and the current one looks stretched out on the foreground. For such a good quality 3D rendering, I think you could find a better quality background image, too. Keep up the good work; you're really on your way to a portfolio-quality demo of simulated radiosity lighting.

-jeremy

allright
08-13-2003, 07:04 AM
http://210.51.181.217/cgi-bin/ut/topic_show.cgi?id=147583&h=1&bpg=1&age=30





http://210.51.181.218/ut/attach/2003/08/13/1501789-caotamade-embed.jpg

:wip:

allright
08-13-2003, 07:13 AM
USER:3dsmax
SN:3dsmax


THE MAX file down:

http://uestudio.net/forum/attachment.php?s=&postid=5404

http://uestudio.net/forum/attachment.php?s=&postid=5405

http://uestudio.net/forum/attachment.php?s=&postid=5406

lazzhar
08-15-2003, 11:47 PM
As Jeremy said, i'd suggest you use an other envirement picture, you could find much better and higher resolution pictures. The one you are using is not clear and it's too saturated also.

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