darkr9
05-15-2002, 11:05 PM
Hello,
I've been messing around with two legged character and have encountered a problem that I can't seem to figure out. When I rotate the character completely around, 180 degrees, the flexors on the legs collapse seemingly at random when I'm positioning the legs. And thus collapsing the surface geometry. Very bad.
Any ideas why?
They seem fine at any of degree of rotation of the body and legs. And the flexors seem to be oriented the same way as the character turns. It freaking me out. Kinda a pain it the butt since I was wanting to flip/tumble this character all around.
Thanks in advance.
I've been messing around with two legged character and have encountered a problem that I can't seem to figure out. When I rotate the character completely around, 180 degrees, the flexors on the legs collapse seemingly at random when I'm positioning the legs. And thus collapsing the surface geometry. Very bad.
Any ideas why?
They seem fine at any of degree of rotation of the body and legs. And the flexors seem to be oriented the same way as the character turns. It freaking me out. Kinda a pain it the butt since I was wanting to flip/tumble this character all around.
Thanks in advance.
