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View Full Version : Export 3D wireframe to DFX or AI format


zarkos
08-11-2003, 03:25 PM
I need to export wireframe to any vector format. I tried to export to AI or DXF but the result is 2D model. Can you help me!

DeathBrain
08-11-2003, 03:44 PM
Vector format is always 2D :)
You want to rotate your vector as 3D with the CorelDraw ? :hmm:

chach
08-11-2003, 04:05 PM
DXF supports 3d too. import the dxf into the 3d package to se it. You may want to look into Director, as it has its own 3d engine and can export 3d for flash.

zarkos
08-11-2003, 04:06 PM
I didn't explain it well (my Tarzan english).
The pic I posted is wireframe bitmap. I want same result but in vector format. I don't want to rotate it i just need that image in vector (AI) format that i can resize it to extreme formats. (50 meters)

DeathBrain
08-11-2003, 04:45 PM
Ah... so there you are the problem :)

Are you using Corel or Illustrator for final result ?
The problem is 3DSMax to DXF or AI doesn't works with perspective view to be a vector :scream:
You should try to trace those perspective view as a vector, try to use coreltrace :)

zarkos
08-11-2003, 04:57 PM
Originally posted by DeathBrain
Ah... so there you are the problem :)

Are you using Corel or Illustrator for final result ?
The problem is 3DSMax to DXF or AI doesn't works with perspective view to be a vector :scream:
You should try to trace those perspective view as a vector, try to use coreltrace :)


I tried to trace it but results are bad.

Joebount
08-11-2003, 05:05 PM
Illustrate or another pluggin like that maybee ?

chach
08-11-2003, 06:35 PM
I think it'll work with a camera, as opposed to perspective view.

chach
08-11-2003, 06:37 PM
OR, you could take your object and align its coordinates with your perspective, then scale to 0 on that axis; then re-orient the flattened object to your rendering viewport & export the dxf.

zarkos
08-18-2003, 05:29 PM
Originally posted by chach
OR, you could take your object and align its coordinates with your perspective, then scale to 0 on that axis; then re-orient the flattened object to your rendering viewport & export the dxf.

It works but I don't have perspective it's orthographic.

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