ankheilw
09-29-2009, 05:01 PM
Hello all,
I am rigging a model with biped in Max 2009. When I try to mirror function, the plane shows up far off to the right of the character. This is only in the X direction, though. The Y and Z planes show up fine.
Is there an issue with the model or something that I can do to fix the problem and mirror the vert weights?
Thanks
I am rigging a model with biped in Max 2009. When I try to mirror function, the plane shows up far off to the right of the character. This is only in the X direction, though. The Y and Z planes show up fine.
Is there an issue with the model or something that I can do to fix the problem and mirror the vert weights?
Thanks
