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View Full Version : Marvel Ultimate Alliance 2 :: Game Production Focus


PaulHellard
09-29-2009, 06:16 AM
Hey there,

The Marvel Ultimate Alliance 2 game work done at Vicarious Visions was truly amazing, keeping true to the look and colors of the many 'super-heroes' brought in on the project. CGSociety talks to Lead Artist Brent Gibson and Lead Animator Adam Olshan and ask them about the process.

Click the image for the story.

http://features.cgsociety.org//images/plugs/feature/mua2_plug.jpg (http://features.cgsociety.org/story.php?story_id=5273)

firstsingle
09-29-2009, 03:09 PM
Wow! What an incredible article. Great job to the entire Vicarious Visions team. Awesome work.

mtmckinley
09-29-2009, 04:03 PM
Great article! I had been anticipating the game and while it looks great, I couldn't get into the game itself. A shame. But wonderful art production!

eliseu gouveia
09-30-2009, 06:55 AM
Only one female hero for 10 male ones...

Now there´s a sure way to get me interested...




Not.:banghead:

Teyon
09-30-2009, 09:04 PM
I had written my I and my nephew's impression of the game's character faces but I think it best left unsaid. The game was fun and the fusion idea was carried out well (I just wish there was more variety there). Congrats guys on making a cool game and on the article!

Maestro99
10-01-2009, 03:21 AM
Good interesting article, there is a litle mistake in the section :

"This causes a civil war between mutants who see security in the act and are in favor of it and mutants who see the act as a way of steeling their freedom and are opposed to the act."

Mutants should be changed to heroes or superheros, as most are not mutants and wouldnt be refferred to as such in game or in the marvel universe

Great fun game as well, I just finished it a few days ago :)

emptythisfolio
10-03-2009, 07:35 AM
i loved the previous titles for the PSP, can't wait to play this one. I just wished the article showed more about their pipeline on creating the next-gen characters.

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