Demica
09-28-2009, 05:49 PM
I've been trying to work with render layers in Maya and some issues that I can't go around appeared.
First of all I'm rendering a sort of sphere shape that has a transparency driven by a ramp. The problem is that I'm not being able to get that transparency showing in my alpha. All I get is the sphere shape 100% white on the alpha channel, no transparency at all.
I also used a Image Based Lighting to get some nice reflections on this sphere, but it seems on my render layer that there isn't anything like a reflection pass. Is there any other way to go around and get a pass for the reflections? What workaround this should I use?
Thanks for taking the time to read this.
Att.
Tom
First of all I'm rendering a sort of sphere shape that has a transparency driven by a ramp. The problem is that I'm not being able to get that transparency showing in my alpha. All I get is the sphere shape 100% white on the alpha channel, no transparency at all.
I also used a Image Based Lighting to get some nice reflections on this sphere, but it seems on my render layer that there isn't anything like a reflection pass. Is there any other way to go around and get a pass for the reflections? What workaround this should I use?
Thanks for taking the time to read this.
Att.
Tom
