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View Full Version : maya passes problem!


ginodauri
09-27-2009, 12:55 AM
Hi

i'm trying to render some passes and combine them in fusion.
I'm using blinn material with diffuse,reflection,refraction,specular parametars.

It seems like refraction is causing problems with shadow,or i forgot to turn on/off some important parameter :D

here is picture dirrect irradiance WITHOUT shadows.

http://img195.imageshack.us/img195/3476/directirradiancenoshado.jpg (http://img195.imageshack.us/i/directirradiancenoshado.jpg/)

One other question.I get my shadow passes with for example divide diffuse and diffuse without shadows.I there solution to comp "original" shadow pass and get the exact same result???I tried with difference mod but never get the same result.

And is there on net some instructions/tutorial how to combine all passes in maya,some scene where for example you use "all" passes and want to break and put image together.

thanks

ginodauri
09-29-2009, 12:55 AM
Can someone at least render simple scene with blinn material(with diffuse and refraction) ,diffuse withoutshadows or direct irradiace without shadow pass , and confirm that this is some bug or what , or this is only in my case some "mistake".


thanks

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09-29-2009, 12:55 AM
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