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View Full Version : Digital-Tutors Released Five New Titles on September 24th


Digital-Tutors
09-25-2009, 04:18 PM
Hey Everyone,

Check out our latest 3ds Max, Fusion, Mudbox, ZBrush and Maya releases!

Thanks,

The Digital-Tutors Team

mental ray Production Shaders in 3ds Max (http://www.digitaltutors.com/09/training.php?cid=2&pid=188)

Discover the advanced rendering features of 3ds Max mental ray production shaders and how they can become a valuable part of your production pipeline.

- Add nearly instantaneous motion blur to your rendered images
- Allow seamless integration of your 3D art into a live-action plate
- Learn several production shaders that allow for rapid correction and re-rendering of specific scene elements
- Render your images faster, with a much higher level of quality and control

http://www.digitaltutors.com/newsletter/images/swicons/3dsmax.gif
Run Time: 52 min
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=2&pid=188)
http://www.digitaltutors.com/newsletter/images/2009-09-24/max_b.jpg

Fusion Node Reference Library – Composite (http://www.digitaltutors.com/09/training.php?cid=2&pid=189)

Learn how to efficiently use the Composite nodes in Fusion, an essential group of tools.

- Position, rotate and scale your foreground
- Learn how to create appealing transitions from one image to another
- Increase the quality of the Merge output by changing the Filter Options
- Tips for using the Additive-Subtractive, Alpha Gain, and Burn-In sliders
- Combine the Depth channel of your inputs using Depth Merge

http://www.digitaltutors.com/newsletter/images/swicons/fusion.gif
Run Time: 50 min
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=2&pid=189)
http://www.digitaltutors.com/newsletter/images/2009-09-24/fusion_b.jpg

Attaching Sculpted Geometry in Mudbox (http://www.digitaltutors.com/09/training.php?cid=2&pid=137)

Discover time-saving techniques for adding new geometry to previously sculpted objects in Mudbox.

- Learn how to export geometry and use displacement maps as well as UV considerations
- Easily add geometry in external applications
- Discover practical examples to solving potential roadblock and common issues

http://www.digitaltutors.com/newsletter/images/swicons/mudbox.gif
Run Time: 30 min
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=2&pid=137)
http://www.digitaltutors.com/newsletter/images/2009-09-24/mudbox_b.jpg

Using PaintStop in ZBrush (http://www.digitaltutors.com/09/training.php?cid=2&pid=197)

Make your workflow more efficient by learning how to automate tasks and get quick results with the fundamentals of the PaintStop plugin in ZBrush.

- Complete overview of the PaintStop plugin for ZBrush
- Learn to work with media like charcoal, ink, watercolor and oils
- Discover how to use tracing images and stencils to augment your workflow
- Quickly integrate PaintStop into your own ZBrush workflow.

http://www.digitaltutors.com/newsletter/images/swicons/zbrush.gif
Run Time: 45 min
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=2&pid=197)
http://www.digitaltutors.com/newsletter/images/2009-09-24/zbrush_b.jpg

Getting Started with Oceans in Maya (http://www.digitaltutors.com/09/training.php?cid=2&pid=200)

Achieve high-quality results within a matter of minutes with Maya's powerful Ocean features.

- Discover the fundamentals of Maya Ocean
- Learn how to control the noisiness of waves and their length
- Create line graphs to change each wave’s height, turbulence and peak
- Learn how to add foam and edit color information of the shader

http://www.digitaltutors.com/newsletter/images/swicons/maya.gif
Run Time: 1 hrs 15 min
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=2&pid=200)
http://www.digitaltutors.com/newsletter/images/2009-09-24/maya_b.jpg

Availability:
Annual Members (http://www.digitaltutors.com/09/pricing.php): immediately!
Semi-Annual and Monthly Members: October 24, 2009

Cometsoft
09-25-2009, 06:07 PM
Shouldn't this be under press releases?

Seems a little smarmy to make semi-annual and monthly members wait an extra month. By that logic I think that at least the semi-annuals should only have to wait two weeks.

inguatu
09-28-2009, 02:55 PM
Shouldn't this be under press releases?

Seems a little smarmy to make semi-annual and monthly members wait an extra month. By that logic I think that at least the semi-annuals should only have to wait two weeks.

I agree. I still don't understand the logic behind them going to a subscripton-based service. But on top of that, they screw monthly members, by charging them more per month and now having them waste a month of their subscription to wait for new content? Very shady.

I guess there's only so much newbie to slightly intermediate courses they can put out before people start dropping membership due to no real high level production oriented courses like other online schools are offering. I've stopped recommended them to newbies getting into 3D.

BigPixolin
09-28-2009, 03:20 PM
I agree they keep giving me more and more reasons not to use their tutorials.

Seraca
09-29-2009, 06:37 PM
I love their Tutorials!

Their RealFlow and MODO Courses are the BEST! anywhere ..period
I personally will recommend them to every newbie
I meet who is looking to seriously get into CG!!

LONG LIVE DIGITAL TUTORS!



Cheers

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