jimminy
09-23-2009, 11:49 PM
Hmmmm, seems weird to me but I can't seem to find an answer to this on CGForums, but a few people asking.
I'm wondering what the best way to accomplish skyscraper texturing is for distant views like the one below. I mean the two buildings on the outside, the way you can see individually lit offices, rooms, etc. They both might have the same map for all I know on different shaped buildings.
Seems like you would just do a mapped layer with a glossy material, so I guess maybe the question is where can I find that map!.
file:///C:/DOCUME%7E1/me/LOCALS%7E1/Temp/moz-screenshot.jpghttp://i181.photobucket.com/albums/x168/jimminy-2007/Shanghai.jpg
I'm wondering what the best way to accomplish skyscraper texturing is for distant views like the one below. I mean the two buildings on the outside, the way you can see individually lit offices, rooms, etc. They both might have the same map for all I know on different shaped buildings.
Seems like you would just do a mapped layer with a glossy material, so I guess maybe the question is where can I find that map!.
file:///C:/DOCUME%7E1/me/LOCALS%7E1/Temp/moz-screenshot.jpghttp://i181.photobucket.com/albums/x168/jimminy-2007/Shanghai.jpg
