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View Full Version : Does layeredShader really work with multi-render pass in maya 2009?


OnFooT BuG
09-23-2009, 07:20 AM
I'v been testing the "multi-render pass" which is a new feature in maya 2009, and I found that 'layeredShader' doesn't work well with multi-render pass system,I can't get the right result for all the passes except specular (attached file layeredShader_passes.png), do I miss something? any suggestions will be appreciated!

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09-23-2009, 07:20 AM
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