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sonicstrawbery
08-10-2003, 03:19 PM
I would like to do a cigaret burning with the effect of a lighter enough realistic.

It'd be interested to make the effect with particles emitted from an object and make it colliding with the end of a cylinder.


I know how emit particles and colide them with an object, but how could i do to make the particles staying over the surface and illuminating in the same time when they touch the cylinder ?

I looked in the maya documentation but they don't talk enough about that.

Thanks

rokandic
08-12-2003, 10:05 AM
To make particles stay or slide over the collision object try playing with colission objects resilence and friction attributes. To make them illuminate after touching the cylinder you can use "Particle collision events".

--rok

sonicstrawbery
08-12-2003, 06:11 PM
thanx rok :)

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