PDA

View Full Version : Preview Render in a separate window?


twosheds
09-21-2009, 09:09 AM
I was watching a tutorial and in it the guy locked down his render preview window and then changed some render settings and hit preview again. It opened up a new preview window for him, but whenever I try it, it overwrites the image in the open preview window.

He was using XSI 6 or 7. I'm using the Softimage 2010 trial.

So is there a setting somewhere to make the previews open in separate windows? I can't find one anywhere or in the manual... unless it's worded in some geeky cryptic fashion, and not something simple like "render preview in a separate window" ;)

Note that I'm talking about the button on the left-hand side of the interface under the Render tab that says "Preview", not the interactive "Q" render preview you draw out in a view port.

And while I'm thinking about it, is there a keyboard shortcut for Render Preview?

Thanks. :)

toonafish
09-21-2009, 09:58 AM
from the user's guide:

Previewing a Single FrameComparing Render Previews

You can open more than one render preview and compare separate results in each window.

1. Choose Render > Preview from the Render toolbar to open a viewer and generate a preview.

2. Click the Lock button to stop the viewer from updating when the scene changes.

3. Choose View > Rendering/Texturing > Render Preview from the main menu to open a second preview window.

4. Make modifications to your scene. You can then compare the result in the locked preview window with the result in the current preview window.

twosheds
09-21-2009, 10:20 AM
Well thank you, toonafish, that works. :)

I found it in the manual by putting "Comparing Render Previews" in the search box. Before I was just finding stuff about the viewport "Q" render and the overall render options. Man, that manual is enormous... I could easily spend my whole 30 days of demo time just reading it. ;)

CGTalk Moderation
09-21-2009, 10:20 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.