BICA
09-19-2009, 09:24 PM
Hello, I have a quick question for the people who have used photoshop CS4, 3d texturing application.
I have just started using the program, and overall it's very easy to pick up and use, but I have come to a really strange problem. If any one knows how to fix this, it would really be appreciated.
For some reason, when I texture the 3d object in Photoshop, I come into the problem where most of the texture IS painted down, but there are some parts of the object it refuses to paint. I tried the following:
1) Triple checked the UV's- all is fine, there is no overlapping, they are very neatly organized as well.
2) Zoomed in the camera(does a slight paint over the object that could not be painted, but eventually it doesn't do that anymore no matter how zoomed in you are).
After this, I really don't know what to do. If the UV's are fine, and it paints almost everything except those sections, I am at a loss. By the way, I used an obj to import the file.
Could it be my graphics card? I'm not sure.
Thanks again.
I have just started using the program, and overall it's very easy to pick up and use, but I have come to a really strange problem. If any one knows how to fix this, it would really be appreciated.
For some reason, when I texture the 3d object in Photoshop, I come into the problem where most of the texture IS painted down, but there are some parts of the object it refuses to paint. I tried the following:
1) Triple checked the UV's- all is fine, there is no overlapping, they are very neatly organized as well.
2) Zoomed in the camera(does a slight paint over the object that could not be painted, but eventually it doesn't do that anymore no matter how zoomed in you are).
After this, I really don't know what to do. If the UV's are fine, and it paints almost everything except those sections, I am at a loss. By the way, I used an obj to import the file.
Could it be my graphics card? I'm not sure.
Thanks again.
