twosheds
09-18-2009, 09:15 AM
I'm trying out the Softimage 2010 (x64) trial...
It seems that once you enable the Face Robot interface, you're forever stuck with it in a scene, even if your scene has nothing to do with Face Robot.
I had it enabled because I tried out one of the Face Robot example scenes. I didn't realize that after I closed that scene the Face Robot Interface would stay there, and the plugin would load automatically the next time I opened SI. Even though I had it looking like the regular Softimage interface the Face Robot was still "enabled".
So when I saved that scene out, the next time I tried to load it, it told me Face Robot had to be enabled for that scene. OK, fine, I made sure I was in SI interface mode, disabled Face Robot, chose to "keep current scene", and saved it out.
The next time I loaded it, it told me once again it was enabling Face Robot to load the scene.
???
So then I discovered that there were Face Robot elements in the Scene Explorer. I then deleted those, made sure I was in SI interface mode, disabled Face Robot, kept current scene, saved it out...
And the next time I loaded it back up... yep, you guessed it, it had to enable Face Robot first.
Persistent little bugger, isn't it?
Many tries later....
To eliminate this extreme annoyance, all I could think of to do was to export all my models out, and start a new scene with no Face Robot stuff enabled, neither interface nor plugin.
Of course I lost all my scene data, but fortunately I was mostly modeling anyway. If I had had all kinds of lights and materials and everything set up I wouldn't have been too happy.
Is this a bug? Is there some way to avoid this in the future? I don't understand how it could continue to need anything involving Face Robot, when the interface had been reset, the plugin disabled, and the Face Robot remnants cleared out.
It seems that once you enable the Face Robot interface, you're forever stuck with it in a scene, even if your scene has nothing to do with Face Robot.
I had it enabled because I tried out one of the Face Robot example scenes. I didn't realize that after I closed that scene the Face Robot Interface would stay there, and the plugin would load automatically the next time I opened SI. Even though I had it looking like the regular Softimage interface the Face Robot was still "enabled".
So when I saved that scene out, the next time I tried to load it, it told me Face Robot had to be enabled for that scene. OK, fine, I made sure I was in SI interface mode, disabled Face Robot, chose to "keep current scene", and saved it out.
The next time I loaded it, it told me once again it was enabling Face Robot to load the scene.
???
So then I discovered that there were Face Robot elements in the Scene Explorer. I then deleted those, made sure I was in SI interface mode, disabled Face Robot, kept current scene, saved it out...
And the next time I loaded it back up... yep, you guessed it, it had to enable Face Robot first.
Persistent little bugger, isn't it?
Many tries later....
To eliminate this extreme annoyance, all I could think of to do was to export all my models out, and start a new scene with no Face Robot stuff enabled, neither interface nor plugin.
Of course I lost all my scene data, but fortunately I was mostly modeling anyway. If I had had all kinds of lights and materials and everything set up I wouldn't have been too happy.
Is this a bug? Is there some way to avoid this in the future? I don't understand how it could continue to need anything involving Face Robot, when the interface had been reset, the plugin disabled, and the Face Robot remnants cleared out.
