PDA

View Full Version : Boolean into Hypershot


minhyhuynh
09-18-2009, 09:19 AM
Hey guys,

Im having some problems rendering booleaned objects in hypershot.

Sometimes the object disappears in Hypershot, and when it does appear, its usually pretty bad geometry.

eg. a cylinder booleaned into an object with 50 Subdivision Axis will appear as about 20 Subdivision Axis in Hypershot.

Does anyone else have these problems?

Thanks so much in advance!

-Minhy

vincent1
09-19-2009, 01:50 AM
I'm using Lightwave. Hypershot does not natively support LW, so Hypershot will import LW sub-d objects in its non-sub_d state and triangulate that. In other words, low res and blocky mesh.


What I do is to freeze the model into a high res mesh and export that into Hypershot.

CGTalk Moderation
09-19-2009, 01:50 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.