View Full Version : Fluid Fire feel over&boxel...
yukiya09 09-18-2009, 05:30 AM Hi brother!!but difficult english....i'm japanese
It embarrasses it.
I create fire dragon..realistic fire
fluid atach surface mindistance 0.
but I'm feel over...boxel
It tried variously.
ex.resolusion highest(300 300 300) PCdown..
I'm create fire dragon images.
here:http://img21.imageshack.us/img21/3408/firedi.jpg
example....very very coolGOOD!!I want to do in this
image video:youtube
http://www.youtube.com/watch?v=-SBhRcPf4Ac&feature=related
teach me...listening thank you>_<
|
|
Aikiman
09-18-2009, 06:26 AM
Try this link, http://agentfx.blogspot.com/ hopefully you can understand english. You might have to watch it a few times.
yukiya09
09-18-2009, 06:50 AM
re:post thankyou!
Aikiman.
this link visited .
try view video fire creation
try oncemore creation
but no images
i'm images:fire_03.jpg
but,now images:fire_02.jpg...
Can you do by seeing?
Aikiman
09-18-2009, 08:02 AM
Maybe you have LINEAR render interpolator on.
It needs to be SMOOTH instead.
Under Shading Quality on the fluid shape node.
Also try adding some turbulence to your emitter. That might help in breaking it up a bit.
yukiya09
09-18-2009, 09:18 AM
re : post thank you very much!! great teach!!
Aikiman.
I hope SMOOTH oooo!!! great render!!
i hope render good.
but object surface distance fire...
Is this a problem of the resolution?
Though it is what
Basic Emitter Atteribute > surface >CycleEmission NO > MinDistance 0 > Max Distance 0
view to fire_05.jpg
I'm sorry many times.
Aikiman
09-18-2009, 10:42 AM
What resolution do you have? Try 150x150x150 and add turbulence to your emitter, lets say 5-8.
yukiya09
09-18-2009, 12:53 PM
re : post thank you Aikiman. ;)
I have resolusion 90~150 &
&great script Fluid auto resize tryed
http://coskuozdemir.com/blog/?p=40
nnnnn
turbulence to my emitter, lets say 5-8.
OK input but...view to fire_05.jpg...
i try example:
simple scene in [fluid emitter from ballsurface] and fluid
ok best scene great fire
save presets/////
step1
dragon and [fluid emitter from ballsurface] and fluid to presets load
step2
Extend Fluid best much dragon.
oh..don't hope scene view to fire_05.jpg...
nfrancisj
09-19-2009, 09:19 PM
yukiya09 (http://forums.cgsociety.org/member.php?u=266842) how goes it...
I think you should try the fluids fire example in the VISOR. look at some of the attributes they have to get that fire look. Also...you can save the fluid example and load the presets on to your fluid container for a good base.
:)
yukiya09
09-20-2009, 09:50 AM
Hi!! nfrancisj
re post thank you ! i happy
I want to try variously. :)
CGTalk Moderation
09-20-2009, 09:50 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.