View Full Version : Mental Ray commands ressources

09-17-2009, 08:09 PM

I'm working on a script which automate some render passes setup, and i need to create a writeToColorBuffer Node.
When I create this node manually, and set the Script Editor to "Echo all commands", I notice that mrCreateCustomNode command is used to create the node.
But I don't find any help about this command in Develloper ressources in maya Help, so where can I find the "develloper ressources" for MR commands?


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09-17-2009, 08:09 PM
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