Afterglow
09-17-2009, 09:41 AM
I am at the end of finishing an animation, rendering out all the passes. One of these is an explosion of dust, done with particles.
This is my first time trying to 'cache' particles as I heard it saves the animation and you can scrub through a lot quicker, etc.
However, since caching these particles, it has slowed it down. It seems that once a cache file has been created, it scrubs across at a very slow rate, compared to normally when it runs very fast.
The problem I have is trying to batch render this out. I have rendered a previous explosion fine (did not cache) but there maybe a problem with the amount of particles in this one, as it crashes my machine. I thought that caching the animation would work in a way that I could continue rendering where the machine crashed, but when it is cached, if I go to a part in the timeline, the particles are not there, only when I scrub up to it from the start of the explosion.
Basically, If anyone knows a good tutorial on caching particles so that it actually SAVES the animation, it would be greatly appreciated. I have been stuck on this ****ing thing for 2 months!!!
Thankyou!
-Josh
This is my first time trying to 'cache' particles as I heard it saves the animation and you can scrub through a lot quicker, etc.
However, since caching these particles, it has slowed it down. It seems that once a cache file has been created, it scrubs across at a very slow rate, compared to normally when it runs very fast.
The problem I have is trying to batch render this out. I have rendered a previous explosion fine (did not cache) but there maybe a problem with the amount of particles in this one, as it crashes my machine. I thought that caching the animation would work in a way that I could continue rendering where the machine crashed, but when it is cached, if I go to a part in the timeline, the particles are not there, only when I scrub up to it from the start of the explosion.
Basically, If anyone knows a good tutorial on caching particles so that it actually SAVES the animation, it would be greatly appreciated. I have been stuck on this ****ing thing for 2 months!!!
Thankyou!
-Josh
