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james120479
09-15-2009, 10:13 AM
Hi,

I have a long sweeping road in my scene made from a terrain model from an on-site survey. I've applied a road texture to it which works quite well and road lines as separate splines but i was wondering if it's possible to add areas of lighter / darker graded shading towards the edges of the road for a bit more realism.

Does anyone know if this is something that can be done relatively easily (as i'm a novice), the road looks quite flat and lifeless at the minute

rd1010
09-20-2009, 05:58 AM
You can do some sort of color map / blend map or something along those lines, I don't know what software you're using so its hard to explain any further how to do it.

james120479
09-20-2009, 07:51 AM
Hi,

Thanks for the reply, i'm using 3ds max. Is this something that's quite easy to do?

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