View Full Version : Lip-Sync Problems
Xenosis 08-08-2003, 06:03 PM Hello everyone. I've created a character in 3D Studio using the Biped and Physique modifier and I've made all the morph objects that will be used for lip-syncing, however, when I try to create a morph key, the head jumps to a different position and increases in size. I believe this is related to some resizing I did earlier. Is there anyway to stop these jumps from happening?
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chudofsinister
02-27-2004, 06:25 PM
move the morph modifer beneath the physique modifier, so that gets calculated first.
DerPapa
02-29-2004, 09:07 PM
Sounds more after a scaled morphtarget, or a shifted pivot. Furthermore you should check "remap locally" in the physique modifier if you use the morpher.
cheers
Michael
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