wannabeArtist
09-12-2009, 07:48 AM
Hi,
I searched for a while for bbox inputs for mental ray's physical sun and finally found them "hidden" in it's node in render tree.
Now, the next challenge is to hook up a cube for those values - how exactly does one hook up geometry in the render tree or drive values with geometry?
I searched for a while for bbox inputs for mental ray's physical sun and finally found them "hidden" in it's node in render tree.
Now, the next challenge is to hook up a cube for those values - how exactly does one hook up geometry in the render tree or drive values with geometry?
