ssentity
08-08-2003, 09:27 AM
Hi i recently lofted a circle and then used the Deformation>scale tool to make a leg for my creature. I then added a edit mesh to play with it a bit and put on a skin modifier. I went animation>createbones and then made the bone structure for my leg. I went back into my loft object skin modifier panel and added the bones to it. Now i should be able to grab a bone and it will move the boject. I have done this with a lathe object and it worked fine but no matter how many times i try with my loft object it just doesnt seem to work!!?? Can this be done can you use bones with a loft object?
Also i have tried collpasing my loft into a editable spline then putting a skin on and adding the bones, but still it does not work :S
Thx for your time :)
Oh i also went into my loft objects "object properties" and ticked the on/off box.. still doesnt work :S
Also i have tried collpasing my loft into a editable spline then putting a skin on and adding the bones, but still it does not work :S
Thx for your time :)
Oh i also went into my loft objects "object properties" and ticked the on/off box.. still doesnt work :S
