View Full Version : Wallpaper: Gas Mask
BlackMedusa 08-08-2003, 06:16 AM I made a wallpaper for fun with something i am currently working on.
800x600 - http://www.3danimation.ca/~giroux/wallpaper1_800.jpg
1024x768 - http://www.3danimation.ca/~giroux/wallpaper1_1024.jpg
enjoy
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A MacVey
08-08-2003, 08:58 AM
please give a direct link to your wall paper not one to your site where we have to naviagte threw it thanks
Ex Tessera
08-08-2003, 01:44 PM
Agreed.
I resent being forced to navigate your terrible website to find your wallpaper.
Here's my experience on your website: First, I find a splash page that, matching the rest of your website, doesn't look very good, with a blurb that none of the pictures in your gallery may be used without your consent. Then, I click on the logo. Nothing happens. Nooooo, you have to click on your 'enter' graphic, which is teal and looks like arial. It's not even aliased well. Why is this a graphic?
I click through it, and then attempt to read your links in your index. Unfortunately, they're in glowing cyan text on a purple-blue background, making them downright painful to read. Oddly, there is no 'gallery' listed. Thinking I must have missed it, I read all the links again. By this point my eyes are bleeding. There is, of course, no gallery listed.
Then I notice the wallpaper in that little box thing to the right. It is, as far as I can tell, the content section of your website, and it takes up a quarter of the space that the 'interface' does. Not only does this decision scream both "AMATEUR" and "I HAVE NO CONTENT", but it also makes it hard to figure out how to navigate your site, what with bright colors everywhere to draw your eye AWAY from the content.
While your thumbnail doesn't look particularly enticing, I decide to click on the link for your wallpaper anyway. It starts downloading a zip file, which is of course, pointless. A jpg would be way easier to view, wouldn't have to deal with winzip or anything, just one click, fine- but no. You had to compress it into a zip file to make everyones life harder. I give up at this point, and decide not to look at your (probably) bad wallpaper.
So, in other words, I didn't get to see it, but I'm sure it's terrible.
Harsh, I know, but don't make us navigate your damn website to find your pictures. The whole point of CGtalk is to consolidate everyone's work into one place, not make us go all over the place to get to it. What is this, slashdot?
nwebb
08-08-2003, 02:25 PM
Ex, I do agree that the site is pretty bad and yes it did suck to have to go through the site to find it, but to say his wallpaper is "probably bad" without looking at it is not right. Wow I had to take and extra minute to see the wallpaper to the right, and then another 2 secs to download and open the zip file. :rolleyes:
Anyways, the gas mask modeling isn't bad at all. I don't like the wallpaper much but you did a pretty good job modelling the mask. Only thing I really see needs to be done is texturing. Nice job and keep up the good work.
P.S. - I like the gun you made in your portfolio.
Ex Tessera
08-08-2003, 02:43 PM
Nwebb: What your cute little 'rolling eyes' smiley fails to address is the whole point of every art and design theory and convention: To make things easy and intuitive to understand/use.
to say his wallpaper is "probably bad" without looking at it is not right
So, a constructive crit of the gas mask? Here: The face isn't very good, it doesn't have the detail it needs. The gask mask hides most of it, but the brow line looks pretty machine-stamped. Get face reference.
The gas mask is ok, as nwebb said, but its not great. The most obvious thing is that you have to smooth things out before you render, to get rid of jaggies. THere also needs to be a lot more detail. And of course, there no texturing to speak of, which is fine, but some bump maps for teh straps and other pieces would be nice, even if your going for that 'all lambert' look. Right now its impossible to tell whats supposed to be made of what.
BlackMedusa
08-08-2003, 11:38 PM
mr or mrs Ex Tessera,
First of all, I understand that you might not like my website, but there are ways of saying it without being impolite.
For the logo that doesn't enter the website, that's ridiculous, like if everyone got that I think you're a bit lazy to go a few clicks under where it has a bit ENTER writing down.
Yes I do have a gallery but it's called portfolio. If you dont know what that means well you should consult a dictionnary.
For the wallpaper place yeah I do apologyze, I wanted to put my wallpaper somewhere on my site but didn't find any place so I've placed my wallpaper in the news section until I do a download section.
For the zip file case, well I did that because I got limited space on my website account so I had to zip it and if you dont like it well leave it there.
So, in other words, I didn't get to see it, but I'm sure it's terrible.
Well I don't see the relation between having a bad website to you and can't do beautiful things in 3D, because what you're doing is not criticizing, but insulting.
About the critics of my head The face isn't very good, it doesn't have the detail it needs. Oh and what is that? the brow are too flat? Is that it? That's why you're saying it's probably bad?
And I dont understand the part that you're saying that the mask does hide everything well it's normal, that's the model. I didn't do lips or other things because I knew no one could see them.
For the mask yes I did a smooth on everything before rendering. Ok to help me out, what more details does it need?
Thank you for you're advise on the bump map, I'll consider it and when I am going to do the texturing, I'll check at the same time the materials.
Well if you have other constructive critics, go for it, but if not well I'd like that you keep them for yourself.
btw (thanks nwebb for you're support I appreciate it)
jellyfish
08-09-2003, 12:12 AM
Hi guys, here's my two cents:
Number one, for a still image of this size, using Zip is really unnecessary. JPG compresses images extremely well, using Zip on top of that is more annoying to your viewers than it's worth. If you check your original jpg versus your compressed .zip, you've saved only 10k. By making it a zip instead of a jpg you've forced us to download and decompress the file then open it in i.e. or photoshop, whereas if you left it jpg, we could have had an almost instant view of the image right in the browser. Zip works great for .tga's or .tiff's but it wasn't needed here.
From what I can understand, you aren't really done with this image? You say you are going to texture it and bump map, etc.
Since this isn't the forum for works in progress, I won't post any crits or suggestions here. If you'd like our feedback, make a new thread in the Focused Critiques or WIP forum.
Keep up the effort, and post up a finished product when the texturing and tweaking is done!
jellyfish
amo_77
08-09-2003, 12:12 AM
BlackMedusa, I'm not much of a modeler, so I won't speak to that aspect. I think you have a good start there. I do think that the left, middle and right of your piece seem isolated. Maybe if you carried a hint of the red (or more of it) in to the middle, you'll have more cohesion in the composition. Perhaps it would help to separate the head and the mask a bit more using the red tones.
As for zipping files, check the compression ratio after you zip. JPG files are fairly compressed already, and it seems your only getting 3% compression after you zip it. In other words, it doesn't seem to be saving you space by zipping it up. If there are more users like Ex Tessera, you might be turning them off by having a zipped JPG. But maybe you don't care.
Cheers,
- A
jellyfish
08-09-2003, 12:12 AM
Heh heh, simultaneous posts :)
BlackMedusa
08-09-2003, 12:27 AM
thanks guys for the info i've updated my links
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