PDA

View Full Version : obj,with multiple uv sets into mudbox?


DAZZAN
09-08-2009, 11:51 PM
Can you bring in say a object with multiple uv sets into mudbox ?
If you can ,and if i had multiple displacement maps,how would i apply them correctly to each region?
And how do i view them over my sets inside mudbox.

Also can I bring in a high & low versions of my model and still create multiple maps inside mudbox,for the higher model to the lower model?

I did not know if this was done automatic ,or i had to manually point each map to each set?

I am thinking zbrush to mudbox,but reading the problems on the threads,perhaps I should have made 1 uv set ?

Can anyone help?

Thankyou

oglu
09-09-2009, 07:13 AM
yes, you can do ti by using uv tiles...

you have to move your uvs outside the 0-1 space...
for each tile mudbox will create or paint a new texture...
dont cross the uv tile borders...!
http://www.pixelcg.com/blog/wp-content/uploads/2008/06/uv-layoutv.jpg


here the mud help..
http://download.autodesk.com/us/mudbox/help2010/index.html?url=WS1a9193826455f5ff-4f6d1f1d11d24be3e03-ff5.htm,topicNumber=d0e13955

CGTalk Moderation
09-09-2009, 07:13 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.