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waterpearl
09-08-2009, 01:29 PM
HI,

I'm animating a camera move. From the beginning of the animation the camera has to follow a target object and later on it needs to let go of the target and move on. I created a null object to act as the target. I don't want the camera to follow it throughout, just at the beginning for a couple of seconds..

Any ideas on how to tell the camera to at some point let go of the target?

Thanks you :)
wp

tcastudios
09-08-2009, 02:38 PM
You can try using a Constrain Tag (Aim and Up mode)
or mix a Target using expresso, see the quick scene example:

camtargetmix scene R11 (http://homepage.mac.com/tcastudios/tempfiles/camtargetmix.c4d.zip)

Doing lot of camera work there are a few camera animation packages
out there.
-SteadyCAMPRO (My favorite :) Check out my sign.)
-ScoobyCamTool.
(Both commercial)
-and CSTools a free bunch of good expresso rigs that
includes camera set ups.

Cheers
Lennart

waterpearl
09-08-2009, 07:37 PM
Thanks for posting this. A very nice and smooth animation! It will help me out a lot I'm sure once I understand what all those settings mean. Thanks a bunch :)

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09-08-2009, 07:37 PM
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