fatjulio
09-07-2009, 11:32 PM
I've made an nCloth shirt with a component to component constraint to keep a few points on the front closed. I also have the body expanding and stretching the shirt. Where the constraints are, it pulls the single point I have in the constraint, but it hardly pulls the surrounding points, making long stretched faces rather than a "fall off" from the constrained point. How can I have the surrounding points also affected by the pull of the constrained point?
