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GlassDPM
09-07-2009, 06:24 PM
Hello,

I am having a small issue with endomorphs. When I load up Morph Mixer in Layout, it shows that there are (0 endomorphs).

This is unusual for me because I use endomorphs all the time for simple demos, and never had this problem before. I chose to define my endomorphs in Modeler as "absolute" rather than "relative"

If that has any effect over my issue, then is there another way to get them to work in layout? this will be just a simple animation, (lasting 20 seconds max) with only one endomorph function happening.

Thanks

PS - I'm using LW9.2 on a MAC

PentamiterBeast
09-07-2009, 06:51 PM
theres ur answer... Absolute... You can only use relative morfs in layout, its always been like this, though for reasons that havent ever really been clear.

GlassDPM
09-07-2009, 07:02 PM
Thank you. I'll just have to remake my morphs again in relative, I take it.

theres ur answer... Absolute... You can only use relative morfs in layout, its always been like this, though for reasons that havent ever really been clear.

vonbon
09-15-2009, 02:23 AM
Is there a good use for "Absolute" Morphs? :hmm:

CtrlAltDel
10-09-2009, 11:46 AM
Is there a good use for "Absolute" Morphs? :hmm:

same Q cross my mind, is there?

WillCameron
10-09-2009, 05:31 PM
could you use the BGToMorph to change them from absolute to relative? Might be eaiser than having to remake them.\

- Will.

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