dudmcfly
09-07-2009, 02:26 PM
Hy everybody,
I decide to post here because i have a probleme which i'm not able to resolve alone.
It's my firts post here and i'm really sorry for my bad English, I'm french. so I think you can understand....
Right now, i have to create any silver pendant, but my problem is to make a good reflection on a flat object with big hole and some other thing like that....
http://images3.hiboox.com/images/3709/ccd7408e012548b6ecdc0009bcaf672e.jpg (http://www.hiboox.fr/go/images/divers/cgtalk,ccd7408e012548b6ecdc0009bcaf672e.jpg.html)
As you can see, my precedent object was more simple, just a quad with mat. Arch et design by MR. While the other have 4 hole, and make the situation more complicated for me.
On the picture, i show the mesh of this pendant and the chamfer.
I think it's my mesh which is the source of bad marks on the render because both pendant are illuminated by the same lights and they are in the same scene.But the result is really diferent.
Do you have some idea to correct my object?
Thanks
I decide to post here because i have a probleme which i'm not able to resolve alone.
It's my firts post here and i'm really sorry for my bad English, I'm french. so I think you can understand....
Right now, i have to create any silver pendant, but my problem is to make a good reflection on a flat object with big hole and some other thing like that....
http://images3.hiboox.com/images/3709/ccd7408e012548b6ecdc0009bcaf672e.jpg (http://www.hiboox.fr/go/images/divers/cgtalk,ccd7408e012548b6ecdc0009bcaf672e.jpg.html)
As you can see, my precedent object was more simple, just a quad with mat. Arch et design by MR. While the other have 4 hole, and make the situation more complicated for me.
On the picture, i show the mesh of this pendant and the chamfer.
I think it's my mesh which is the source of bad marks on the render because both pendant are illuminated by the same lights and they are in the same scene.But the result is really diferent.
Do you have some idea to correct my object?
Thanks
