loked
08-07-2003, 03:29 PM
Hey,
I've setup an entire scene and lit everything perfectly. Almost all my lights have quadratic decay on and so obviously it calculates the intensity of the light based on distance.
No the problem is that I decided to scale up my scene by 12 units in all axis. So the distance from the light source to the object has been scaled up by 12 times. The problem now is that the lights intensity is way too weak. My question is, how do I find a formula that will let me work out the appropriate intensity, so I can keep the exact lighting setup I have right now?
Basically, if one of you math genius's could just work out a figure that I should times my current intensity by, I'd really appreciate that.
All help is really appreciated.
Thanks!
later:wavey:
loked
I've setup an entire scene and lit everything perfectly. Almost all my lights have quadratic decay on and so obviously it calculates the intensity of the light based on distance.
No the problem is that I decided to scale up my scene by 12 units in all axis. So the distance from the light source to the object has been scaled up by 12 times. The problem now is that the lights intensity is way too weak. My question is, how do I find a formula that will let me work out the appropriate intensity, so I can keep the exact lighting setup I have right now?
Basically, if one of you math genius's could just work out a figure that I should times my current intensity by, I'd really appreciate that.
All help is really appreciated.
Thanks!
later:wavey:
loked
