View Full Version : create joints on the same straight line in maya 4.5
sawamura 08-07-2003, 12:36 PM The question is stupid..I don't be able to create joints on the same straight line diagonal to ortogonal views.I had the problem with the forearm setup of Alvarez..
:banghead:
Thank you for yours response!
:)
ciao ciao
sawamura
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there is a script in the bonus pack called split bones.
or create the bones using the snap to grid option (x- key), rotate the sholder bone and bring the bones to the right lengh using the move tool (local axis).
goob.
sawamura
08-07-2003, 04:56 PM
I solved with the snap to a straight line :lightbulb
Good-bye
sawa
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