TaKIKO
09-04-2009, 03:52 AM
Hi guys,
I am currently working on creating depth of field for one of my school projects in nuke but I have run into a problem. For some unknown reason objects in my scene that are a distance from each other are picking up the same values. This is causing the zdepth focal plane in nuke to have two areas of focus which is what I do not want. Here are some screen shots to better explain my problem. I am using the preset luminance pass in maya 2009. Another thing I am wondering is might this be happening because of my cameras extreme angle.
http://img142.imageshack.us/img142/2548/nukescreen.jpg
Green areas are in focus
http://img142.imageshack.us/img142/6792/screenhz.jpg
Camera Angle
http://img269.imageshack.us/img269/3204/valuesk.jpg
ZDepth
I am currently working on creating depth of field for one of my school projects in nuke but I have run into a problem. For some unknown reason objects in my scene that are a distance from each other are picking up the same values. This is causing the zdepth focal plane in nuke to have two areas of focus which is what I do not want. Here are some screen shots to better explain my problem. I am using the preset luminance pass in maya 2009. Another thing I am wondering is might this be happening because of my cameras extreme angle.
http://img142.imageshack.us/img142/2548/nukescreen.jpg
Green areas are in focus
http://img142.imageshack.us/img142/6792/screenhz.jpg
Camera Angle
http://img269.imageshack.us/img269/3204/valuesk.jpg
ZDepth
